D1001-combat: Difference between revisions

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Each turn is comprised of two distinct phases, the <b>Status Phase</b> and the <b>Action Phase</b>.
Each turn is comprised of two distinct phases, the <b>Status Phase</b> and the <b>Action Phase</b>.


===== Status Phase ====
===== Status Phase =====
=== Combat Actions ===
=== Combat Actions ===
attack, move, react
attack, move, react

Revision as of 03:06, 27 January 2026

Combat

Combat decides the outcome of small-scale skirmishes between individuals or groups. When combat breaks out, time compresses down to Combat Turns of about 10 seconds each

Turn Structure

Each turn is comprised of two distinct phases, the Status Phase and the Action Phase.

Status Phase

Combat Actions

attack, move, react distances

Attacks & Damage

keywords status effects damage types fatigue

Recovery