D1001-chargen: Difference between revisions
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# Come up with a character concept | # Come up with a character concept | ||
# Pick three types of Distinctions and write a short statement for each | # Pick three types of Distinctions and write a short statement for each | ||
'''Background''' - either your character's personal history or a defining event in their life | |||
'''People''' - either your character's species, culture/tribe or another group they are devoted to | |||
'''Personality''' - your quirks, style or behaviors | |||
'''Vocation''' - either a skilled trade you've learned or a primary attribute you have natural talent in | |||
# Mark your starting Hearts (2), Mana Pool (1), Close and Long Range Combat scores (0), Inventory Slots (10), Defense (7), Armor (10) and Save (0) | # Mark your starting Hearts (2), Mana Pool (1), Close and Long Range Combat scores (0), Inventory Slots (10), Defense (7), Armor (10) and Save (0) | ||
# Choose a starting Class and Path, your Species and a Perk | # Choose a starting Class and Path, your Species and a Perk | ||
# Gain a Traveler's Pack, three days' rations then roll or choose up to six additional items from among [GENERAL ITEMS], leather armor, shield, [BASIC WEAPONS]. Finally, take an additional 2d6x10 silver as your remaining life savings and gain a point of Conviction to begin your journey with | # Gain a Traveler's Pack, three days' rations then roll or choose up to six additional items from among [GENERAL ITEMS], leather armor, shield, [BASIC WEAPONS]. Finally, take an additional 2d6x10 silver as your remaining life savings and gain a point of Conviction to begin your journey with | ||
Revision as of 21:37, 22 January 2026
Creating a Character
- Come up with a character concept
- Pick three types of Distinctions and write a short statement for each
Background - either your character's personal history or a defining event in their life People - either your character's species, culture/tribe or another group they are devoted to Personality - your quirks, style or behaviors Vocation - either a skilled trade you've learned or a primary attribute you have natural talent in
- Mark your starting Hearts (2), Mana Pool (1), Close and Long Range Combat scores (0), Inventory Slots (10), Defense (7), Armor (10) and Save (0)
- Choose a starting Class and Path, your Species and a Perk
- Gain a Traveler's Pack, three days' rations then roll or choose up to six additional items from among [GENERAL ITEMS], leather armor, shield, [BASIC WEAPONS]. Finally, take an additional 2d6x10 silver as your remaining life savings and gain a point of Conviction to begin your journey with